After almost a decade working in the advertising industry as a Character Animator and Motion Graphics Artist, collaborating with some of Portugal’s top agencies including Nossa, Tux & Gill, Glimpse, Nebula, and Grandpa's Lab, I pursued a new career as a Character Artist and Digital Sculptor, focusing on stylization.
In 2020, I had the privilege of joining Quantum Mechanix, a collectibles company, where I worked on characters from major brands such as Marvel, Disney, Pixar, DC Comics, Warner Bros, and Nickelodeon.
Over the past few years, I have contributed to projects across various industries, including collectibles (SNL Creative, OG Toy Art, Ravensburguer), video games (RedCatPig, Melbot Studios), and commercials (Nebula), and I happily continue to do so today.